Exploring Robotics with mBot A STEM Lab with mBot and Scratch Code
Introduce Engineering & Coding with mBot
Create a robot building STEM Elective Course or teach a Unit in your Science class with this STEM Lab including Curriculum and PD recommended for grades 5-7. Students will:
Build the robot from a kit and learn about technology.
Learn engineering and physical science concepts with lessons aligned to NGSS standards.
Learn coding with Scratch drag and drop language with lessons aligned to CS-K12 standards.
Gain hands-on experience in how robots are assembled, controlled, and programmed. Learn technology concepts and skills with lessons aligned to ISTE standards.
Operate the robot in manual control mode, obstacle avoidance mode, or line following mode. Gain 21st Century skills.
Participate in fun competitions where all students can demonstrate skills. Showcase your robots at a STEM family fun night or community event.
STEAM Education with Fun Robots
mBot is a STEAM education robot for beginners, that makes teaching and learning robot programming simple and fun. With just a screwdriver and the step by step instructions and videos, children can build a robot from scratch and experience the joys of hands-on creation.
As they go, they will learn about physical science, engineering, the fundamentals of block-based programming, and develop their logical thinking and design skills.
They think they are playing with robots, but are actually applying their math, ELA, and science fundamental knowledge and skills. The confidence gained from succeeding in this Engineering course will encourage pursuit of more STEM courses and careers.
Engaging Turn-Key STEM Labs
The materials for this STEM course are turn-key STEM Lab Stations for 1 to 3 students. To make it easy for teachers, we have assembled everything needed:
Robot: mBot kit with one add-on Module.
Software: Tablet App for coding to control the robot with Scratch. Online App for Chromebook or laptop.
Materials: Math tools, 4 AA batteries, art supplies and other accessories in a storage box for each team.
Lessons: Color printed instructions for hands-on activities and online worksheets.
Devices: Tablets or laptops (PC or Mac).
Teacher Lab Station with all of the above, STEM Curriculum with printed book, online lesson plans following 5E model, assessment tools, additional teacher resources, battery chargers, and support.
Exploring Robotics with mBot robots can be used by any teacher to engage students in STEM topics or teach coding. We make it easy to teach.
Coding with Robots introduces critical thinking, problem solving, the scientific method, algorithms, and more! Both the coding and engineering parts which may be new to teachers are provided as step-by-step lessons for students to follow with answer keys for the Teacher.
STEM lessons are adaptable to different age groups, and expandable for teaching additional concepts.
Lessons are flexible to use in a class, maker space, or after school program with 15-20 minute activities.
STEM Teacher Professional Development is personalized, job-embedded, and classroom-focused. Includes use of robots, introduction to coding, application of NGSS STEM concepts, and customized lesson plans. It is easy to schedule within typical school PD times, with no travel. Learn More
Teacher Support is provided throughout the term to make sure teachers are comfortable with the lessons, robots, and coding.
Easy to Teach STEM Curriculum
Teacher-led lessons follow the 5-E learning model, are in fun themes and provide over 40 hours of STEAM and coding activities with worksheets, videos, and step-by-step instructions. Hands-on activities in 15-30 minutes are flexible for classes, clubs, after-school, or camps. Lessons are aligned to NGSS, CS-K12, ISTE, and CC standards.
Science: Apply the scientific method, NGSS engineering and physical science: light and sound waves, forces and interactions, energy, structure and properties of matter.
Technology: Coding; Analyze problems and design algorithms, use logic and develop reasoning, use variables, control, data analysis, sequence, debug, troubleshoot, understand impacts of computing: culture, social interactions.
Engineering: Apply NGSS engineering design with projects involving line following, avoiding obstacles, sensors, motors, calibration, and systems.
Arts: Writing, reading non-fiction works, timelines, story telling, STEM careers, and creating multimedia presentations.
Math: Reason abstractly and solve real world problems, equations, geometry, angles, diameter, distance, time, speed, measuring, converting measurements, and variables.
Contact Us to ask for a Custom Quote - special offers or discounts may be available for schools and clubs