Middle School Robotics, Inventing, and Physical Science Curriculum

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mBot Robot



Exploring Autonomous Vehicles with mBot Robot

Self-driving vehicles will be on the road soon. Students can use a fun robot to learn the foundations of this new technology and the science and engineering behind it. This course explores physical science and engineering design using a robot as an autonomous vehicle. Students will be engaged in coding, problem based learning, and critical thinking as they learn how to control this small robot using Scratch block-based coding.

mBot is a STEAM education robot for beginners, that makes teaching and learning robot coding simple and fun. Students learn coding with Scratch drag and drop language. While working through the challenges, they will apply math and science knowledge and skills. As an Integrated STEM course, every lesson includes science and math as well as technology and engineering. Arts are also included with music, drawing, writing, reading, and creating multimedia presentations. Students are introduced to STEM careers, and the confidence gained from succeeding in this course will often encourage pursuit of more STEM courses and careers.


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mBot2 Robot

Exploring Robotics with mBot2

mBot2 is a next-generation educational robot designed with extended capabilities, starting as an entry-level solution in lower secondary education and going all the way to upper secondary and beyond.

mBot2 is powered by CyberPi, an educational microcontroller enhanced with network capabilities, built-in sensors and much more. mBot2 is designed for students to carry out interactive and smart lessons that are engaging, fun and reflecting real-world applications with cutting-edge technologies, including robotics, AI, IoT and Data Science. With mBlock’s enhanced coding learning experience, mBot2 allows students and educators to begin with the block-based coding approach, and seamlessly transition into object-oriented coding with Python, all in the same environment.


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UKIT Intermediate

 Exploring Robotics with UKIT Intermediate

Students express their creativity while exploring engineering and programming concepts with the UKIT. Building is made easy using an advanced, 360-degree modeling system.

With our comprehensive middle school STEM curriculum, they will learn about sensors and the Engineering Design Process. Block-based programming with a preview in Python is used to connect and control the robot.

Our project-based learning methods are not only intuitive and engaging for students but also teaches them how to begin with a design idea, learn how each device works, apply it to their design, and finally build their invention. What a great way to apply concepts with hands-on building while integrating NGSS and STEM standards!


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Exploring Robotics with Champbot

Score the ultimate robotics kit today with the Competitive Series: ChampBot Kit. This kit invites kids to take their STEM education skills to the court by programming robots like ChampBot, BasketBot and ScoreBot to shoot and score points – with precision. With 3 servo motors, 2 DC motors and an IR sensor, this kit is designed to bring fans to the STEM field with competitive fun and learning. It’s time to build, code and compete like a pro!

  • Kids can compete like a pro by taking on the challenge of building each one of the three different robots – ChampBot, BasketBot or ScoreBot
  • Challenge your students’ block based coding skills by shooting baskets into the buildable, basketball hoop or knocking down one of the included target cards
  • 522 snap-together interlocking parts and connectors, 3 smooth motion robotic servo motors for real hands-on STEM learning
  • Create custom actions with the PRP (Pose, Record, Play) function
  • No tools required – our 3D, 360° animated building instructions make assembling robots easy


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Exploring Robotics with Scribbler Robot

Girls and boys delight in programming Scribbler robots to draw amazing things, dance the Hokey Pokey (or other dance routines) flash lights, and complete science and math lessons disguised as fun projects.  The hole in the center holds a pen to draw, and students must use math to control the robot and create their drawing.

Self-paced middle school STEAM lessons with videos present math topics like calculating diameter, radius, and drawing rectangles, triangles, and other shapes. Science video topics include sound waves, light, LEDs, and electricity.  Use Scribbler to teach coding concepts, and reinforce STEAM for middle school classes, after school programs, or clubs. Classroom competitions are included: maze, line following, drawing, and dance routines are keeping students engaged. No assembly is required for the robot, making it easy to use in multiple sections.


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GoPiGo with Servo and Ultrasonic facing


Exploring Robotics with GoPiGo: Scratch and Raspberry Pi

GoPiGo is a fun robot that is easy to assemble and control with Scratch coding on a Raspberry Pi computer. The "missions" challenge students to problem solve and apply Math, ELA, and Science to complete.  Fun projects include an obstacle course, creating a robotic dog as a service animal, designing a smart car, fetching and deliverying cookies, and much more!


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Exploring Robotics with Ranger

Ranger is an advanced version of mBot that comes with 3 configurations for three times the fun! From construction and operation to programming, Ranger allows students to receive STEAM education in a simple and fun way. Ranger also gets students started on robot programming, advancing with them as they grow and develop their problem solving abilities.

Ranger includes approximately 100 mechanical parts and electronic modules which allows students to transform it into a tank-like Off-road Land Raider, three-wheel racing car Dashing Raptor, or a Self-balancing Nervous Bird. No matter whether it’s a muddy track or a challenging arena, Ranger can conquer any terrain.


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