Bolide Y-01 Robot

Arduino Based Humanoid Robot!

Bolide is a humanoid robot that loves to dance, do martial arts, or even fight another humanoid. Here are some of it's features:

  • 3D Printing of all plastic parts to customize the robot for your school or team or create costumes (or repair after a battle).
  • 18 Degrees of freedom with smart Servo Motors

  • Reconfigure the robot and build custom shapes.

  • Use Macs or PCs with Robot Motion Editor or programs to download to robot via USB port.

  • STEAM lessons for engineering, coding, and 3D printing are expandable for teaching additional engineering concepts.

  • Easy to use software for making the robot move.  Just position the robot to the next move and click memorize.  Create a short routine or a full dance with hundreds of moves.

  • Optional coding in Python or C language develops critical thinking, logic, problem solving, algorithms, and more!

  • Teacher Support means that any math, science, or technology teacher can use these robots in a class, summer camp, or after school program.

 

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Bolide Advanced Humanoid

This is an affordable, fully functional humanoid robot! Students love how Bolide has martial arts moves, dances, flashes lights, plays music, and picks itself up.

The robot stands 16 inches tall and has 18 degrees of freedom and 330 degrees of effective position control.

An accelerometer monitors the robot's positions and detects falls. It also helps the robot recover from a fall.

Bolide mimics human movements using 18 smart servos with a high torque ratio (max. torque 25kg-cm). These smart servos remember their last position and provide incredible control. 

Speakers are included. So you can download music to go with a choreographed dance or martial arts routine.

IR Sensors detect distances to objects for obstacle avoidance.

LEDs provide blue and green color for the eyes, and the chest has red, green, and blue colors for display and flashing during a dance routine.

A Buzzer can also play a ringtone.

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How is the Robot Controlled?

 

The robot comes with a wireless remote control joystick which will control most arm and leg movements. This has a special button for "Get up" if the robot falls over.

Students can program the control of the robot’s movements by using motion editor software, or by moving the parts and creating a motion script. The easy to use software works well for making the robot move into many routines.  Just position the robot to the next move and click memorize. Create a short routine or a full dance with hundreds of moves.

Or advanced students can use C or Python programming languages. 

And there are Apps on Tablets and Smart Phones which can be used to do basic moves.

Download the routines or programs to the robot via USB cable. There are 4 buttons on the back of the robot to start and play pre-loaded programs.

 

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Fun Dancing and martial arts moves.

Educator Packs - for teams of students

(recommend 1 robot per 2 to  4 student team)

  • Kits configured for classrooms , clubs or makerspace

  • Everything needed for success— robots, chargers, cables, control systems, software, and 3D printers

  • Options—Robots available as: Unassembled, Partial assembled, or fully assembled.

  • Drawings for 3D printer to create a custom helmet and shield, or replace any of the plastic parts.

  • Online Curriculum with lesson plans, competitions, fun robot activities—and printed teacher book.

  • Teacher PD and support —via video conference and phone: getting started, use of robots, coding, 3D printing

 

STEAM Lessons

Lessons integrate math and science and provide 3D printing, technology, coding, and engineering skills. This is a great program to develop interest in high school STEM and CTE programs.

Science: Apply the scientific method, explore light, sound, sensors, and communication methods.
Technology—Coding: Analyze problems and design algorithms to program robot actions, use logic, and develop reasoning and spatial thinking.
Engineering: Assembly, motors, sensors, calibration, detect objects, design and build 3D parts, and explore engineering principles.
Arts: Dance, music, 3D drawing and printing, and also writing, story telling, technical writing, and creating presentations.
Math: Reason abstractly and explore solving real world problems, geometry, angles, distance, time, algebraic equations.

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