STEM Pathway

Students learn by doing. Every grade can have investigation, engineering design, and coding with easy to teach Elective Courses that embed 21st Century skills, Science, Technology, Engineering, and Math. Learn More

stem courses

STEM Lab Stations

Encourage communication and collaboration with 2 or 3 students at a STEM Lab station. Turn-key solutions for classes, makerspaces, or clubs. Learn More

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STEM Courses

Create high-demand Elective STEM courses in grades 6-12. For grades PK-5, meet new NGSS standards with STEM and coding lessons in classrooms or after school programs. Learn More  

STEM pathway



Any teacher can become a STEM teacher with support and personalized hands-on PD covering the NGSS three dimensions of science learning and implementing our STEM courses. Learn More


STEM Support

Friendly experts that teachers can rely on, support throughout the year and in getting started, interacting with IT staff, and ensuring a smooth STEM roll-out with existing or new technology. Learn More

STEM support


Elementary (Grades K-5)

Explore coding, engineering, and problem solving with fun robots and STEAM curriculum. 
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High (Grades 9-12)

Engage students with coding, electronics, and engineering. STEM combined with real job skills.
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Middle (Grades 6-8)

Activate learning with fun robots, curriculum, and hands-on activities for STEAM programs.
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Home School & Self-Study

Robots with self-paced lessons for coding, mechatronics, electronics, and engineering self-study.
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STEM K-12 Solutions:

Exploring Robotics provides a K-12 Robotics Pathway of Courses with hands-on robots and makerspace kits, STEM curricula, PD, and support for teachers.  We find the best robots and MakerSpace Kits that stand up to classroom abuse, develop curriculum that is aligned to standards, and provide it as a package of products and services to schools (public and private). We have a package for every grade from K to 12, and are resellers for several brands of robots including Dash/Dot, Ozobot, Cubelets, Boe-Bot and littleBits. We help schools improve education so that every student and teacher has STEM success!

We have over 500 schools as Clients, provided PD to more than 750 teachers, and have served thousands of students. 

Our goal is to serve over a Million students by 2020!

We bring engaging, rugged robots into the classroom and after school enrichment programs where all students can learn coding and Science, Technology, Engineering, Arts, and Math (STEAM) concepts with fun robots. Students are excited to learn coding with robots, and follow the engineering design process as they use PBL and makerspace kits to invent and develop real-world solutions to societal problems.   

The robots, makespace kits, and Easy to Teach STEM Curriculum can be used in multiple classes per day in Elementary and Secondary schools, as fits with the school academic schedule, and also used in after school STEM enrichment programs. The curriculum is online and the license is per course (only number of students signing in, not all students in the school). This provides flexibility for scheduling and substantial savings when compared to other STEM programs.

The lessons are aligned to NGSS, Math, ELA, and CSTA standards, and teachers can choose lessons to focus on particular topics. Utilizing an inquiry-based format built on the Engage, Explore, Explain, Elaborate, Evaluate (5E) lesson model, students explore STEM through hands-on, applied technology and project-based learning (PBL).

Elementary teachers use the robots in math, science, language arts, history, art, or in a learning lab or makerspace to engage students.The lessons include cross-curricula projects and provide performance task activities for Math test prep. The robots are pre-assembled which means it is fast to get started, and easy to move them from one class to another. Students get into coding activities sooner, and all students are engaged in learning while having fun. This program will vary across districts based on rotation and number of students at the elementary school. Accessory kits provide everything needed to complete the lessons: batteries, chargers, math tools, drawing/art tools, and science tools. 

Middle and High School STEM lessons are self-paced online instruction for students. This program enhances STEM efforts by building instruction into the core academic classes or creating an elective class (CTE, STEM, Science, Math, CS, or Engineering) that matches a career pathway or small learning community. Programming and coding is integrated into each course, and students gain progressively more complex skills as they advance. The lessons can be integrated into the regular teaching day for Physical Science or Math.  Another option is for students to rotate through a designated learning lab on a rotation that aligns with a school master schedule throughout the day and visit the lab and its instructor as an Elective class. When students have completed our robotics pathway, they are prepared for STEM college and career options.

Administrators love the excellent Professional Development and support provided to teachers so they don't have to figure it out on their own. Our instructors have technology backgrounds and help with the hard stuff: getting started, setting up technology, lesson plans to fit schedules, and coding. The online lessons provide videos and step-by-step instructions for both teachers and students to learn coding and engineering at their own pace. The comprehensive curriculum makes these courses easy to teach and we believe any enthusiastic teacher or media specialist can do it, with our support.

"I am extremely impressed with the curriculum design(ease of navigation and pertinent information) and tangible applications of electronics into the BoeBot Robot program! The students will learn the basics and fundamentals of electronic components, hardware, programming and also apply that knowledge almost instantaneously.

I am also 110% satisfied with the availability and amount of support offered! This is by far one of the most thought out and in depth programs I have experienced!"

                                                                                                     Thank You-
                                                                                                                                                      E. Shotts, Warren County Schools


See the  Top 10 Reasons Why Administrators, Teachers and Students love Exploring Robotics (printable brochure).

GrovePi - Inventing with Electronics, Raspberry Pi, and Scratch Coding

The Raspberry Pi Internet of Things Kit

Lots of schools (and students) have Raspberry Pis but aren't doing much with them. We would like to help students turn those into Smart devices which can control lots of things.

Connecting sensors to the Internet of Things (IOT) has never been this easy! No need for soldering or breadboards: plug in your Grove sensors and start programming directly. GrovePi is an easy-to-use and modular system for hardware hacking with the Raspberry Pi and the Internet of Things.

The GrovePi is a system that connects over 100 Grove sensors and devices to the Raspberry Pi. GrovePi is an easy-to-use and modular system for hardware hacking with the Raspberry Pi. Grove is an easy to use collection of inexpensive plug-and-play modules that sense and control the physical world. By connecting Grove Sensors to the Raspberry Pi, we empower your Pi to connect to the physical world. With hundreds of sensors to choose from in the Grove collection, the possibilities for interaction are endless. GrovePi is about integrating Grove sensors and modules with the performance and ease of the Raspberry Pi.

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Exploring Robotics with GrovePi

Raspberry Pi and Scratch Coding Invention Curriculum

Grade Level: 6 to 10 (great for middle schools) - Physical Science or Inventing Course

Curriculum Duration:  Adaptable to a 10 week or 16 week plan with 1 to 3 hrs per day.  18 lessons provide 25 to 80 hours of instruction, with hands-on activities, worksheets, and two open ended projects and enrichment exercises that can be stretched.

Curriculum Description: Engage students in inventing and engineering design with fun hands-on projects using Scratch coding and the Raspberry Pi.  GrovePi devices are plug-in: no soldering. Students complete several projects as they learn coding and control the sensors and devices in the GrovePi kit. Physical science videos are also included to help meet NGSS standards. 

science locker

Example Locker Alarm Poster & Project Invention

Curriculum Resources Provided: 

For student self-directed learning: online lessons with 15 min activities, worksheets, videos, step by step instructions, handouts, vocabulary words, enrichment exercises, concept videos and links.  Teachers are provided a printed book, lesson plans, online lessons, answer keys, grading rubrics, handouts, and links to additional resources. 

Curriculum Materials:
Students in teams of 1 to 3, one per team: GrovePi Starter Kits, Laptop (or Keyboard, Mouse, Monitor) connected to Raspberry Pi, Small Screwdriver, Parts for building projects (lunch boxes or small plastic boxes, screws and other fasteners, paint, tape, and miscellaneous items). Optionally a separate tablet or computer for viewing lessons with Internet (only if school network will not allow Raspberry Pi computers).

science weather

Example Weather Station Poster & Project Invention

Curriculum Outline:
Section 1: Raspberry Pi Lessons
1-1: The Internet of Things: What is the Internet of Things (IOT) and how can we build something for it?
1-2: Getting Started with GrovePi: How to assemble the GrovePi device and connect to it.
1-3: Inventing and Engineering Design: The inventing and engineering design process.

Section 2: Scratch Lessons
2-1: Scratch It: Introduction to Scratch programming on the Raspberry Pi.
2-2: Cute Creatures Converse: Display messages and create comic strip
2-3: Move That Thing: Add movement, dance, music, and interactivity
2-4: Set Your Artist Free: Add drawing, color, and flair
2-5: Scratch Project: Create your own project using Scratch 

Section 3: GrovePi Lessons
3-1: Show Some Style with LEDs: Connect and program the LEDs
3-2: Make Some Noise with a Buzzer: Connect and program the Buzzer
3-3: Turn it on with a Button:  Connect and program the Button
3-4: Set your angle with a Knob: Connect and program the Rotary Knob
3-5: Spill it with an LCD Display: Connect and program the LCD Display
3-6: Listen up with a Sound Sensor: Connect and program the Sound Sensor
3-7: Kick it up with a Temp-Humid Sensor: Connect and program the Temp-Humidity Sensor
3-8: Check it out with a Light Sensor: Connect and program the Light Sensor
3-9: Find it with a Distance Sensor: Connect and program the Ultra-Sonic Sensor
3-10: Expand it with Other Grove Sensors:  Discover other sensors that are available
3-11: Be Big and Bold – Your GrovePi Project:  Create your own project  

Sample Curriculum Paths:
Path A – Engineering Design and Inventing - Complete all of the lessons
                Section 1, Section 2, Section 3
Path B – Focus on Scratch Programming
                1-2, 2-1, 2-2, 2-3, 2-4, 2-5
Path C – Makerspace - Focus on Building a Project (with prior Scratch experience)
                1-2, 1-3, 2-1, 3-1, choose lessons in 3-2 to 3-9, 3-11 

 Standards Addressed:  NGSS, ISTE, CC Math & ELA, CSTA, ITEA, Technology Skills, Digital Literacy

3d grovepi packweb page

GrovePi Box

GrovePi Grove for the Raspberry Pi Grove Sensors Wired Up 1024x968

brochure price2 samples Standards technical accessories







Come see us at these Educator Conferences, and you could win a robot!

CCSA2019 logo square
California Charter Schools 2019
March 11-13, 2019 | Sacramento, CA
CUE 2019
March 14-16, 2018 | Palm Springs, CA

Get To Know Our Robots


These educational robots make learning fun and encourage learning STEM and coding for both boys and girls. Each robot has its own personality and function. Some robots are pre-assembled, some fit together without any assembly, some are EZ to assemble, and others provide more challenges.  
cubelets twenty robots mainhalf dashdotweb01

makeblock p1030024 codey rocky robot programmable 1450337

Cubelets (K-5)

 Dash and Dot (K-5)

Codey Rocky (3-6)

ozobot gtnew

61jVDP1v6ZL. SL1000 s3small

Ozobot (3-6)

Mbot (5-7)

Scribbler (5-8)

 gigglebot  gopigo  cue front 650px

GiggleBot (6-8)

Go-Pi-Go (5-7)

CUE (7-9)

airblock  grovepi inventions boe-bot-real

Airblock Drone (7-9)

GrovePi Inventions (6-8)

Boe-Bot (7-9)

61YSEnegAL. SL1000 boeshieldbot

S5 Box